Creating and adding dynamic 3D modeled objects and scenes to your FCPX or Motion projects has never been easier. Iain Anderson gets to work with motionVFX mO2.
Using Blend Modes in Final Cut Pro X is a great way to create slick, original titles. And as Iain Anderson reveals, it can be easier to do than you might have guessed.
Wes Plate from Automatic Duck promises to bring back the ability to send a sequence from Final Cut Pro X to Motion, so you can take advantage of superior keyframing, 3D workspace and much more...
As well as creating stunning 3D text in Motion 5 and FCP X 10.2, you can, with a bit of imagination, create stunning 3D symbols too. Iain Anderson puts it in perspective.
3D titles are here in Final Cut Pro X (10.2) and Motion 5.2. But how can you get to grips with them? Iain Anderson reveals their inner workings in this excellent FCP X tutorial article.
If you saw the 2014 Eurovision Song Contest last weekend, you'll undoubtedly have been stunned by the entry from Austria's Conchita (the eventual winner) for her motion graphics... and song of course!
mObject is a plug-in for Motion and Final Cut Pro X that makes 3D animation and manipulation of virtually any imported objected a breeze. Iain Anderson puts it through its paces in this review.
Motion is one of the more CPU efficient video effects tools available. However, there will be times when you want to do more in real time with less stops and starts. Iain Anderson shows you how.
Giving depth (or thickness) to a 2D object in Apple Motion 5 is easy to achieve using one of two methods: the Extrude filter or Replicators. Ben Balser explores the process of using both.
What is the "annoying orange effect"? Think giant orange with a face drawn on and the mouth area talking. And yes, you too can do this in Motion!! Ben Balser to the rescue.
Using cameras in Motion can be amazing. Moving them through and around objects, switching from one to another camera... so many options. In this final part we'll build a demonstration project.
Using cameras in Motion can be amazing. Moving them through and around objects, switching from one to another camera... so many options. In part 2 of 3 we'll cover Depth of Field controls.
Using cameras in Motion can be amazing. Moving them through and around objects, switching from one to another camera... so many options. In part 1 of 3 we'll cover the basic camera controls.
Learn all about how to use edit markers in Apple's Motion 5 and why you'll never want to be without them again when creating text intensive titles for your video projects.
Learn how to add some swing to your animations in Apple Motion 5. In this tutorial, Ben Balser shows how a swinging panel/sign is much simpler to create in Motion than in other motion graphics app.
In this article Apple Motion Expert, Iain Anderson, shows you how to create a "real" 3D box and, because he's a generous sort, also provides the project files to download. Go 3D in Motion 5!