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Take a 25 question quiz to test and certify your knowledge of the tutorial-video course
Animation Concepts 103 - Character Walk Cycles.
Get a mark of 80% or higher to pass this quiz!
1
What is a tween?
An arc of motion
A breakdown pose
A generated motion between 2 key frames
2
In Flash, what keyboard shortcut will create a new Key Frame in the timeline?
Command-K (Mac) or Control-K (Windows)
Shift-K
F7
F6
3
Can you change, add or remove the number of key poses in a walk cycle?
No
Yes
4
In 2D animation the background is separate and distinct from the characters. True or False?
False
True
5
The start and end poses for one step in a walk are called:
the Key Frames
the Contact Positions
the Inbetweens
the lines of action
6
In Flash, pressing ____ creates a blank key frame in which you can draw the new pose.
F7
Command-K (Mac) or Control-K (Windows)
F6
Shift-K
7
How do arms move in relation to legs when we walk?
The arms stay still
The arms swing on opposite sides to the legs
The arms swing on the same sides as the legs
8
To cycle anything in animation, you should make sure that the last frame of animation is the exact same as the first. True or False?
Neither-you have to animate every frame in a cycle
True
False
9
What is a walk cycle?
Animation of a character walking
An animated character
A character taking one step
10
In a run cycle, is the character in contact with the ground throughout?
No, there is as at least one pose off the ground
It doesn't apply to run cycles
Yes, his feet remain in touch
11
How can you ensure that your animation stays on the same plane?
Animate straight ahead without looking at previous poses
Create a guideline for yourself that you can delete later
Keep refering back to the first pose
12
When a character is walking, the swinging movement of his arms and wrists is considered secondary action. True or false?
True
False
13
What is the most important thing to get right in a walk cycle?
Bend the knees of your character as soon as the heel touch the ground
The torso of your character must stay over his feet to keep balance
All answers are equally important
When your character takes a step, his body rises and falls
14
When animating a walking character, the arms swing opposite to the legs. True or false?
True
False
15
What frame rate should you work in?
30 fps
24 fps
8 fps
64 fps
16
How can you get inside a symbol in Flash?
Open a new document
Double-click on the symbol
Import a symbol to the stage
17
In an animation sequence, how do you make some sections slower?
By adding tweens
By adding more drawings to the section you want to slow down
By deleting key frames
18
How can you create a purposeful walk cycle?
Removing a few keyframes between each position
Lean the upper body of the character forward
Create many keyframes between each position
Move the arms of the character faster than the legs
19
What is twinning?
It's when two elements move at the same time in the same manner
It's double the key frames
It's a double sequence of animation
20
Name the key poses of a walk cycle.
Front foot, front arm, back foot, back arm
Contact, Down, Passing and Up
Key, Inbetween, Pose, Frame
21
What is the passing position?
It's a position in the next step
It's when the character comes to a stop
It is the main inbetween pose from one step to the other
22
When animating a walk, how many parts of the character rig need to move?
Every part
Only the legs
Only the legs and arms
23
Animating a run is very similar to animating a walk. True or false?
True
False
24
Why are arcs important in animation?
They slow the animation down
They provide smooth and fluid motion
They add extra key frames
25
In Flash, pressing ____ creates extra frames in the timeline, giving you a duration over time.
Shift-F
F6
F5
Option-F (Mac) or Alt-F (Windows)
Animation Concepts 103
Character Walk Cycles
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