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Take a 25 question quiz to test and certify your knowledge of the tutorial-video course
Maya 202 - Dynamics, Texturing and Rigging.
Get a mark of 80% or higher to pass this quiz!
1
Caching is the process of ... ?
Selecting an object for simulation
Writing a simulation to the clipboard
Preparing a simulation
Writing a simulation out to disk
2
Maya's particle generation system is known as ... ?
ParticleFlow
Mental Ray Particles
nParticles
mParticles
3
What's the best joint to start a bipedal skeleton chain?
Any finger joint
The upper joint
The ankle joint
The pelvis joint
4
Freeze Transformations does what?
Stops or freezes any currently running simulations
Makes the selected object's current transformations be the zero position
Resets the selected object's animations
Locks the selected object's current transformations
5
MIA is an acronym for ... ?
Medium Image Allocation
Maya Image Area
Mental Images Architectural
Maya Internet Article
6
Why make the display size of the joints bigger?
To activate the joints' movements
To give the joints more resistance
So they'll be visible when rendering
So it's easier to see the joints' orientations
7
A reflection card is used to ... ?
Mirror the image of the lava lamp
Get more detail in the reflective metal of the base and cap
Project images into the lava lamp
Increase the gamma of the reflected image
8
What type of material was used for the claws?
A Blinn material
A dual layered material
A Phong material
A colored material
9
What are fields?
Forces used to control the motion of NURBS
Forces used to animate the motion of dynamic objects
The area of effect that's closest to the ground plane
An area of effect within a polygon
10
What color does bound geometry display as?
Purple/Pink
Black
Yellow
Green
11
You can assign a material to an object by ... ?
Rendering a specific look
Using the Materials button
Right-clicking over the object and selecting Assign Material to Selection
Dragging the material to the material window
12
How can you ensure a joint doesn't rotate too far?
By setting a preferred angle
By leaving a note for the animator
By limiting the rotate tool's angle of rotation
By setting rotation limits in the attribute editor
13
The eyeballs should be bound to the ... ?
Eye joints
Root joint
Eyelids
Head joint
14
How do you copy the left arm joints to the right?
Select all the joints and drag them to the right
With the Mirror Joints command
With the standard copy and paste commands
With the Copy Left to Right command
15
What does the threshold attribute do?
Determines the smoothness of the meshed surface
Only lets particles above the threshold through
Determines at what level the particles are meshed
Controls the angle of the surface particles
16
A line sticking out from the surface of an area light shows ... ?
The direction the light is facing
How bright the light is
The location of the light
The shape of the light
17
What type of function is used in the expression to control the rise and fall of the wax?
A sine function
A random number function
A math function
A frame-based function
18
What important step should be taken before cleaning up a scene?
Add up all the polygons in the scene
Take a break
Version up and save the scene
Check the scene's integrity
19
What does Maya's 3D Paint Tool allow you to do?
Become a better artist
Create 3D models with ease
Paint in different colors
Paint directly on the model in the viewport
20
What is a skeleton chain?
A chain anchoring the skeleton
A series of polygonal links
A series of bones and joints that are bound to the model
A series of skeletons linked together
21
What was used to create the pupil for the eye texture?
A pupil texture
A scan of an eye
A ramp
A black circle
22
What view guideline shows the actual view seen in the rendered image?
The view gate
The perspective view
The resolution gate
The render gate
23
MISSS shaders are ... ?
More complex and physically accurate shaders
Types of toon shaders
Low complexity shaders
Usually just greyscale shaders
24
Skinning is the process of ... ?
Wrapping a skin around a polygon
Removing the skin from the model
Attaching objects to other objects
Binding the body to the skeleton
25
Overlapping UVs can cause ... ?
The material to fade
Unwanted texture issues
holes in the object
file management issues
Maya 202
Dynamics, Texturing and Rigging
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