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Take a 21 question quiz to test and certify your knowledge of the tutorial-video course
Motion 5.2 - New Features Explored.
Get a mark of 80% or higher to pass this quiz!
1
Using multiple materials means...?
Adding a finish
Putting different materials on different letters
Putting different materials on different faces such as front, back, and bevel edge
2
Which one of these generators is new: Spiral Drawing, Polka Dance, Manga Explosion, Japanese Poster?
Spiral Drawing
Polka Dance
Japanese Poster
Manga Explosion
3
How many different tiles make up a Truchet Tiles "maze"?
Five
Four
Three
Two
4
Can the preset materials be modified?
Yes, completely modified
No, you have to use original settings
5
Which of these materials will reflect an environment in the most obvious way?
Concrete
Wood
Metal
Matte Plastic
6
Can you extrude and animate a 3D logo?
No, you can only use text
Not unless it's part of a built-in font
Yes, if you can turn it into a single-color character in a font
7
What happens when you copy and paste keyframes in the Timeline?
Objects are duplicated
It doesn't work
You have to use the Keyframe Editor
Keyframes are pasted between objects
8
Which properties don't exist in 3D text and therefore can't be animated?
Glow and Drop Shadow
Face and Outline
Outline and Glow
Face and Glow
9
What do the wood, fabric and concrete substances have in common?
They are generated by algorithms
They can accept custom images
They have obvious repeat lines
They use images with similar placement controls
10
How do you give FCP X editors control over 3D camera transforms?
You can't
Publish the camera's Depth of Field parameter
Publish the camera's transform controls
Publish the text's transform controls
11
Where can shine be added?
Only in Paint
Only in Finish
In both Paint and Finish
It can't
12
Can you create a rectangular mask with the circle mask control?
No, you must use the rectangular mask tool
Yes, with the new roundness on-screen control
Yes, by holding Option
13
Should you always publish every filter property?
No, never publish any properties
No, try to be selective, as simpler effects are usually easier to use
Yes, always publish everything
14
Why should you save your own material presets?
To have easy access to otherwise-hidden substances
All answers are correct
To build a bank of materials that are unique to you
To use your own textures more easily
15
If you start from a New Light Setup option, can you modify it?
Yes, you can move and change the lights freely
Yes, but you can't add new lights
Yes, but you can't change the default lights
No, you have to use the text's built-in lighting
16
Can you provide a custom environment image?
No, only a custom gradient
Yes, drag it into a drop zone
Yes, but only if it's in the correct cubic panoramic format
17
Which of these is NOT a type of bevel?
Triple Ring
Double Round
Round Ring
Round
18
Which of these is NOT a type of "distress"?
Custom Dirt
Wavy
Custom Bumps
Dirt
19
Which substance type allows a custom material image to be added?
Basic
Plastic
Metal
Generic
20
What are the key steps to exclude shadows from the background?
That's impossible
Put everything in a 3D group then tick all the boxes
Put the Title Background in a 2D group, and use an element with Cast Shadows active in front
Put Cast Shadows on the Title Background
21
What's the most important reason to publish text 3D transform controls?
To rotate 3D text
To enable keyframing of those controls in FCP X
To move 3D text around
To be able to use movement and rotation controls in FCP X
Motion 5.2
New Features Explored
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